Showing posts with label Bulletstorm. Show all posts
Showing posts with label Bulletstorm. Show all posts

Bulletstorm PC to support Nvidia 3D Vision display

Based on all the promotional materials we've seen and hands-on time we've had with Bulletstorm, we can confidently say that the game looks to be what those in the scientific community would call "a trip." Epic Games has clued in our sister site Big Download to a feature that might exponentially increase said trippyness: The PC version of Bulletstorm will include 3D-display support, provided you've got the right kind of monitor, glasses and an Nvidia GeForce-based graphics card.

As excited as we are about the opportunity to freeze an enemy in the air, then kick him backward through actual planes of depth, we're actually more thrilled about something else: seeing the game's dialog as three-dimensional subtitles. It's like we can reach out and touch the "dick-tits."
Source: Big Download

Bulletstorm shows off more skillshots, still no sign of 'drilldo'

Bulletstorm's latest skillkill trailer misses the mark by not showing us the skillshots we really want to see - "Gag Reflex" showed up in last one. Thankfully, we can try to figure them out for ourselves when the demo hits January 25.


Bulletstorm : Skillshots Trailer

Bulletstorm’s “fragstravaganza” continues with this epic trailer of the Skillshots featured in the game.
The new trailer shows off three of these “creative” skillshots. Gag Reflex, Mercy, and Acid Rain. It’s looking like this is going to be one of the games to have next month.
Bulletstorm is set for a 25th February release on Xbox 360, PS3 and PC.

Bulletstorm demo blows up Jan. 25 on Xbox Live, PSN

"It can't possibly be that stupid, can it?"

It's the thought we've had from the moment we first saw the game title (which is still Bulletstorm, by the way) to when we heard an NPC call the player a "butt chugger" and "wiener apprentice," or whatever it is they actually say. Can the game really be this meatheaded and still, by most accounts, be a joy to play? You'll be able to judge for yourself when a demo for the game drops on Xbox Live and PSN on Tuesday, January 25. (If there's a PC demo on the way, EA has made no mention of it.)

The Bulletstorm demo features the score-attack "Echo Mode," which provides a sliver of the campaign with rigid time and weapon constraints, and then compares your score against friends. Your tolerance for being profanely insulted will not, as far as we know, be tested.
Source: EA

Bulletstorm started as a third-person shooter


The prototype for People Can Fly's profanity-laden shoot-and-kick-em-up, Bulletstorm, began as a third-person shooter, and at one point added cover-based attacking. Speaking with OXM, producer Tanya Jessen said the early gameplay was "completely different than it is now," revealing that Bulletstorm has transformed from "a third-person shooter to a cover-based first-person shooter to a non-cover-based first-person shooter."

"We actually went through lots of iterations of how cover could work really well in a first-person shooter,"
Jessen explained. "But when it came down to it, once we started to see how great some of the weapons were coming along, we felt the core of Bulletstorm is the face of the enemy and the player figuring out what to do. So in that case, cover-based combat didn't really work so well." It's all good -- we're sure Gears 3 will have it ... covered.