John Carmack: Direct3D is better than OpenGL

http://www.bit-tech.net/news/gaming/...etter-opengl/1

Despite always being a big OpenGL supporter, John Carmack in new interview said that Direct3D is better API than OpenGL is, mostly thanks to the jump Microsoft did with D3D10, rendering it completely incompatible with D3D9 and earlier.

He also mentions, though, that they at iD will continue to use OpenGL for their games.