Crytek: Xbox-exclusive Kingdoms will push 360 'to its limits'



Yerli told us in August last year that Kingdoms was around 20 percent complete and that it'll be "nothing like" God of War, while a Crytek Budapest job advert for a senior game designer on the Kingdoms team says applicants will need to "love accessible combat systems that empower players to do awesome actions".

While he wouldn't comment on the nature of the game, Yerli told us that the developer wants Kingdoms to max out Xbox 360's capabilities.

"... I think when we put Crysis 2 out we will show a level that is, multiplatform-wise, maxing out, but we will look into with Microsoft how Kingdoms can push the Xbox 360 110 percent, to its limits.

"When you're spending a multimillion budget only on the Xbox 360, that team will be able to crank out the last two or three percent left in the console. But I think that two or three percent will make the difference potentially between day and night that you cannot afford if you go multiplatform."

Later in the interview, away from the subject of Kingdoms, Yerli told us: "Kinect games are currently very casual, mainstream focused and designed to expand the market, but within two or three years it may be that Kinect plays home to triple-A productions."

Like Kingdoms?

"I don't know," Yerli said with a laugh. "Maybe, maybe not."